- Last Updated: Friday, 05 April 2019 22:29
- Written by Super User
Teams enter the competition by submitting details via our web site,
including a one-page PDF and the URL of a YouTube video:
The #IEEEGameSIG Classic Games Showcase open to submissions on April 29, 2019.
The submission period ends at midnight Pacific Time on May 05, 2019.
You should also subscribe to our mailing list to be apprised of the progress of the site and the event.
YOUR VIDEO IS VERY IMPORTANT
Between 30 and 50 teams will submit a video promoting their game this year. Consider your video as a "movie trailer" or "marketing pitch". Your video will be individually reviewed by a group of industry and academic personnel. They will rank each submission based on their perceptions of the potential game play experience and marketability of the product as shown in the video. They will also evaluate the conformity of the design to the one-page PDF document.
Only the ten highest-ranking submissions will be accepted for the final round of the competition. Your video needs to be engaging. It needs to clearly explain the strengths of the design and why it will appeal to your target audience.
It is expected that teams will modify their games after submitting a video, but only one video may be submitted. Judges will not see the videos. They will make their final judgments based on the live demos given during the event.
IT'S ALL ABOUT THE POTENTIAL FUN AND MARKETABILITY OF YOUR GAME. MAKE US WANT TO RUSH OUT AND BUY IT.
- The video should be 3 to 5 minutes long.
- It should demonstrate the game play experience.
- The video and/or YouTube page should make clear the name of the game.
- Video introduction, narration, and “talking heads” are permitted, but should not be at the expense of demonstrating game play.
A One-Page PDF Document:
Which provides an overview of the game is also required (template HERE)
This one-pager should include the following elements and must not use a font smaller than 9 point:
- Title and one-sentence game description (“elevator pitch”)
- List of team members and their colleges or universities, with contact emails.
- Target platform and target audience.
- One-paragraph game play summary.
- Brief list of key features and game objective(s).
- One or more examples of game art.
- One faculty member name and email address and primary school affiliation.
- Web link for YouTube video (further information about game, game download, development team, etc. may be added to YouTube video page).
- The game must reasonably be expected to receive a rating of either “E” or “T” from the Entertainment Software Rating Board [ESRB], based on ESRB’s criteria as of the announcement date of this showcase.
On the Day of the Event:
- The ten finalists will present their work to the live audience on the day of the event.
- Finalists will be selected by a committee of judges drawn from the local industry and universities
- Actual game play for at least one game level must be demonstrated by a live player on stage (prerecorded videos are not acceptable)
- Finalists must provide five images of your game, including one of your game logo, in 1920x1080 resolution, for display on the monitors in the auditorium. You can email these images to the same email address used for submitting your PDF document. Images are due one week prior to the event.
- Presenters should be prepared to connect their machines (via HDMI) to the video projector and are expected to test their setups prior to the event. The room will open two hours prior to the event for this purpose. Please arrive early and allow time for troubleshooting. If you are unable to connect a machine and demonstrate your game at the event, your team will be disqualified.
- A panel of judges from the industry will view all of the presentations and select the winners.
- Following the event, any teams that submitted qualified entries are invited to demonstrate their games at the event reception (space is limited, so please let us know if you plan to do so).